Luke AI
HQContact studio

Wire Watch News

A news-prediction game in which two teams stake points on how real headlines resolve over a 90-day edition, with an AI desk analyst that explains each story but never makes the call for you.

Wire Watch News — hero screenshot
Problem

What was broken

Most people read the news passively. They form opinions, share hot takes, and never find out whether their read of events was right. Punditry has the same flaw: forecasts go unscored, so nobody learns whose judgement holds up. Prediction markets fix the scoring, but they're built around money, dense odds and trader jargon. That shuts out curious readers who want to test their instincts on geopolitics without gambling.

Approach

How we built it

Wire Watch News turns the headlines into a season-long game. Each 90-day edition splits players into two opposing desks. When a story develops, a prediction window opens with four possible outcomes and a closing time. Players stake 0–100 points on their call and get scored once the story resolves. Every player keeps a doctrine and a list of desk sources, and joins a bureau. The game tracks calls across topics like energy prices, Hormuz and Taiwan, and feeds them into two running gauges: WW3 risk and unrest. Wire Watch AI sits in a rail beside every page. It reads only what's on screen and works in five lanes: Understand, Predict, Sources, Go deeper and Connect. It sets out the evidence for and against each outcome, compares how outlets cover a story, and recommends real podcasts, reading and people to follow. It never tells a player which outcome to pick.

Current state

Where it is today

The landing page is designed, and the app screens are in design, including the front page, newsroom, predictions, situation board and Wire Pool. The Wire Watch AI rail is fully specified. Free players will get three analyst questions a day once the player base passes 100, and Premium is unlimited. Adjust this field to match where the build actually is today.

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